

Here is the mesh with a polygroup for the nose section.ģ) Now select the IM_BParts brush. The easiest way to create the polygroup for the nose is to mask the area and under the polygroups tab, click ‘group masked’. But First we must divide this mesh into polygroup, adding a subD or two won’t hurt either. All I’ll sculpt is the head shape, the rest will come from pre defined brushes inside of zbrush.ġ) Starting with a Polysphere, I create a Head shape.Ģ) Using the IM_BParts Brush in zbrush we will add a nose. I will now demonstrate this by making a quick face in Zbrush. However, you can just leave the mesh as an insert mesh and add it seamlessly to any object you create in Zbrush.

Which is what the chain/zipper was, except with a curve addition to the stroke. The Elastic option creates an angular look when points are pulled.Through researching how to create a chain in Zbrush I stumbled upon the Insert Mesh Brush. Liquid– This essentially does the same thing as the Elastic except that this option creates a more wavy look on the curve when points are pulled.

Holding ‘ Ctrl‘ while click-dragging along the curve will twist the geometry along the curve.Pulling back points from the end of the curve will do the opposite.

You should click-drag only on the main body of the curve to see the effect.Įlastic – Pulling the points on the Insert Mesh Curve with this option enabled will lengthen the curve while adding geometry in between the Insert Mesh Curve. Note on the Lock Start and Lock End: When both buttons of these buttons are enabled, click-dragging on either end will still move the curve. Lock End– Locks the movement from the endpoint of the curve only when the starting point is moved around. Lock Start– Locks the movement from the starting point of the curve only when the other end of the curve is moved around. Snap– Moving the curve with Snap enabled will snap to the closest object. When disabled, dragging the Insert mesh curve will move the curve but will not change its shape. Higher value equates to bigger spacing and vice versa.īend– When enabled, this button will allow you to edit the shape of the curve by dragging the points of the curve. Asline– An Insert Mesh Curve brush with Asline enabled will draw curves on a straight line when drawn on the sruface.ĬurveStep– The CurveStep slider determines the spacing of the Insert Mesh along the curve.
